Items where Author is "Junaedi, Hartarto"

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Number of items: 9.

Pattiasina, Timothy John and Rosyid, Harits Ar and Handayani, Anik Nur and Junaedi, Hartarto and Trianto, Edwin Meinardi and Chandra, Wiria (2026) Enabling accessible social anxiety care: a pilot study of a virtual reality serious game in a resource-constrained public health setting. Journal of Enabling Technologies, 20 (2). pp. 1-16.

Pattiasina, Timothy John and Rosyid, Harits Ar and Handayani, Anik Nur and Junaedi, Hartarto and Trianto, Edwin Meinardi (2026) Integrating Creativity into Exposure Therapy: A Pilot Randomized Study of a VR-Based Serious Game for Adolescent Social Anxiety. Journal of Creativity in Mental Health, 22. pp. 1-17. ISSN 1540-1391

Pattiasina, Timothy John and Rosyid, Harits Ar and Handayani, Anik Nur and Junaedi, Hartarto and Trianto, Edwin Meinardi and Sutjiadi, Raymond and Sena, I Gede Wiarta and Soedargo, David Saputra Octadianto (2026) Design and Usability Evaluation of a Portable VR Serious Game for Adolescent Social Anxiety. Journal of Information Technology Education: Innovations in Practice, 25: 8.

Setyoadi, Eddy Triswanto and Patmanthara, Syaad and Herwanto, Heru Wahyu and Junaedi, Hartarto and Wirapraja, Alexander and Rahmawati, Titasari (2025) Adoption Of Adaptive Gamified Learning Systems: A Push-Pool-Mooring Model Perspective. The Electronic Journal of e-Learning (EJEL), 23 (4). pp. 102-125. ISSN 1479-4403

Pattiasina, Timothy John and Rosyid, Harits Ar and Handayani, Anik Nur and Junaedi, Hartarto and Trianto, Edwin Meinardi and Soedargo, David Saputra Octadianto (2025) Pioneering a New Era in Mental Health Treatment: A Framework for Virtual Reality Serious Game Design. In: IEEE Xplore: 2024 International Conference on Information Technology Systems and Innovation (ICITSI). IEEE, Bandung, Indonesia, pp. 523-530. ISBN 979-8-3315-1147-0

Setyoadi, Eddy Triswanto and Patmanthara, Syaad and Herwanto, Heru Wahyu and Junaedi, Hartarto and Rahmawati, Titasari (2025) A Review of Learning Management System Enhanced by Gamification Through Push Pool Mooring Model. IRDH International Journal of Technology, Agriculture & Natural Sciences, 2 (1). pp. 61-79. ISSN 3032-2286

Pattiasina, Timothy John and Rosyid, Harits Ar and Handayani, Anik Nur and Junaedi, Hartarto and Trianto, Edwin Meinardi and Sutjiadi, Raymond (2025) Towards Digital Therapeutics: Developing an Immersive Serious Game for Social Anxiety Disorder. Telfor Journal, 17 (2). pp. 22-27. ISSN 2334-9905

Pattiasina, Timothy John and Rosyid, Harits Ar and Handayani, Anik Nur and Junaedi, Hartarto and Trianto, Edwin Meinardi (2024) A Review of Virtual Reality and Serious Games within Cognitive Behavioral Therapy for Social Anxiety Disorder. Jurnal Pekommas, 9 (1). pp. 93-107. ISSN 25021907

Trianto, Edwin Meinardi and Junaedi, Hartarto and Sutiksno, Hari (2017) Agen Cerdas Berbasis Controller Fuzzy Pada Permainan Strategi Pertempuran Dengan Behavior Tree. SNITER, 1 (1). pp. 1-8. ISSN 2597-7067

This list was generated on Thu Sep 17 02:44:08 2026 WIB.